Please note this module descriptor is indicative of the structure of this course and may be subject to change.
Introduction to the use of design principles, usability guidelines and the incorporation of ideas from design style movements in the production of digital media. Introduces the timeline metaphor for multimedia production and authoring for delivery via a variety of platforms eg: CD-ROM, the Internet, mobile devices etc. This module encourages an exploration of the design background to the creation of multimedia and develops practical skills in media editing and authoring tools using both bit-mapped and vector approaches.
The module covers vector drawing, animation, the use of sound and video on the web, scripting and the design of such media for delivery on both desktop and mobile devices.
A student passing this module should be able to:
A course map contains a list of the individual study units, called modules, that you study to complete your course. Some modules are compulsory, but you can sometimes choose modules outside your core area of study which interest you.
A module is a self-contained, individual unit of study. The module descriptor provides various details about the module including who the module tutor is, what you will be studying, how you will be assessed and what you will have learned once you have completed the module.
Course maps and module descriptors from previous years can be found in the Course Resources Archive.
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