Staff Profiles: Product Design (BSc Hons)

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Julie Paterson

Julie Paterson

Course Leader Business Computing

Computing and IT

I manage the Business Computing field within the School of Computing and Technology. Being able to apply new skills, tools and techniques to complex business problems is a key challenge of the competitive business environment.

Andre van Rooijen

Andre van Rooijen

Academic Course Leader in Computer Games Design

Computing and IT

I don’t think there are many things more exciting than working in a multi-disciplinary team of passionate game developers. Except for the sensation of being in a store and seeing a kid walk up to the till with the game you worked on for months.

Paul O'Brien

Paul O'Brien

Academic Subject Leader Creative Computing

Computing and IT

Like many I was inspired by the original Star Wars trilogy and the possibilities of evolving computer technologies. This helped drive my passion for developing games, 3D animation and visual effects.

Lewis Payne

Lewis Payne

Lecturer in 3D and Computer Games Design

Computing and IT

I started my career working in game development companies such as Headstrong Games and Zoe Mode. These experiences gave me valuable industry experience and knowledge and helped me to join the world of academia.