Staff Profiles: Andre van Rooijen

Andre van Rooijen

Staff Profile: Andre van Rooijen
Academic Course Leader in Computer Games Design

Andre van Rooijen

Andre van Rooijen

Academic Course Leader in Computer Games Design

Creative Computing

I don’t think there are many things more exciting than working in a multi-disciplinary team of passionate game developers. Except for the sensation of being in a store and seeing a kid walk up to the till with the game you worked on for months.


Trained as a traditional painter and sculptor, I worked for more than 15 years on design and development of computer games for clients such as Adidas, Sony and Intel. These include Idol Hands, Fluid Football (iOS/Android), Adidas miCoach (PS3/Xbox 360), Let’s Dance with MelB (Wii/PS3/Xbox 360), Xyanide Resurrection (PSP/PS2), Xyanide (Xbox), Autobahn Raser IV (PC/PS2), Paris Marseille Racing II (PC/PS2), London Racer II (PC/PS2) and many more! As an Artist and Art Director I have produced visual designs and coached art teams working on both original IP and licensed products across all major interactive platforms including PC, consoles and mobile.?


Award Title Institution Date
BA Fine Art ArtEZ, Arnhem, the Netherlands 1991

Teaching and research


Andre teaches on a variety of undergraduate Computer Games Design modules, including Creative Skills for Design, 3D Animation for Games, Level Design & Games Professional Awareness.