Trained as a traditional painter and sculptor, I worked for more than 15 years on design and development of computer games for clients such as Adidas, Sony and Intel. These include Idol Hands, Fluid Football (iOS/Android), Adidas miCoach (PS3/Xbox 360), Let’s Dance with MelB (Wii/PS3/Xbox 360), Xyanide Resurrection (PSP/PS2), Xyanide (Xbox), Autobahn Raser IV (PC/PS2), Paris Marseille Racing II (PC/PS2), London Racer II (PC/PS2) and many more! As an Artist and Art Director I have produced visual designs and coached art teams working on both original IP and licensed products across all major interactive platforms including PC, consoles and mobile.?
Andre teaches on a variety of undergraduate Computer Games Design modules, including Creative Skills for Design, 3D Animation for Games, Level Design & Games Professional Awareness.