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Jamie Stewart

Senior Lecturer in Games Programming

I have worked for AAA games companies, 2K Sports and Eutechnyx, on various titles before migrating into indie game development on mobile platforms. I am passionate about programming, education and games development. Chevron icon

Biography

I have worked for AAA games companies including Venom Games on a variety of titles and console platforms such as Don King’s Prizefighter, Bioshock, Prey, and The Darkness. At Eutechnyx I worked on Ferrari Challenge, Supercar Challenge, Ride to Hell and Auto Club Revolution (ACR). When at Fluid Pixel I worked on Kamicrazy, Tiny Lights, Cleopatra (for MGT/Million21), Fun Fel and Cupple. After some time as an Independent developer I transitioned into education and have taught programming at undergraduate and masters level at Universities in Australia, The Netherlands and the UK.

Qualifications

  • BIT: Bachelors Degree in Information Technology, Charles Sturt University, 2002
  • Cert IV, Training and Assessment, Academy of Interactive Entertainment, 2012
  • MSc: Games Programming, Teesside University, 2012

Teaching & Research

Teaching

Jamie teaches on a variety of the programming centric modules for the Games Programming Undergraduate and on the modules covering games programming on the Games Design Undergraduate.