I have worked for AAA games companies including Venom Games on a variety of titles and console platforms such as Don King’s Prizefighter, Bioshock, Prey, and The Darkness. At Eutechnyx I worked on Ferrari Challenge, Supercar Challenge, Ride to Hell and Auto Club Revolution (ACR). When at Fluid Pixel I worked on Kamicrazy, Tiny Lights, Cleopatra (for MGT/Million21), Fun Fel and Cupple. After some time as an Independent developer I transitioned into education and have taught programming at undergraduate and masters level at Universities in Australia, The Netherlands and the UK.
Jamie teaches on a variety of the programming centric modules for the Games Programming Undergraduate and on the modules covering games programming on the Games Design Undergraduate.