I teach gameplay programming and production modules. My work is centred on the development of products using Unity, and supporting programmers in expanding their skill-sets and capabilities as developers.
I run and supervise our Games Research Team of placement students who work with external clients to build bespoke products and installations.
Fellowship of Higher Education
Post Graduate Certificate in Academic Practice
Diploma in Education and Training
BSc Hons Digital Art and Technology (Game Design)
Game Engine Scripting (CT4026)
Programming & Mathematics (CT4101)
Game Engine Programming (CT5009)
Experimental Games (CT5051)
Individual Research Project (CT6007)
Advanced Group Production (CT6008)
Graphics Programming with Shaders (CT6025)