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Tom Spice

Lecturer in Music

As a sound artist, designer and engineer, I have had the pleasure of working across a breadth of disciplines from events, festivals and installations to music production, film production and commercial advertising


Currently, Tom is working on a project aiming to expand accessibility provisions in the festival and wider events sector through the use of immersive technologies.

Tom is a seasoned Creative Technologist, blending eight years of hands-on experience and research in immersive technology with keen expertise in audio and event production. His academic research into modern game engines and hybrid event technology underpins his nuanced approach to creating interactive and engaging virtual environments. Externally, Tom’s career traverses the live events industry and extends into installation works, sound design, mixing, and editing in film, TV, and commercial video.


  • BA (Hons) Popular Music, University of Gloucestershire, 2016
  • MA in Sound Arts, Bath Spa University, 2023.

Teaching & Research


BA Sound & Music Production, BA Music Business, BA Digital Media, MSc Sound & Music Production


  • Music Production
  • Live Sound Engineering
  • Live Event Production
  • Audio Coding
  • Game Audio and Non-linear Composi*on Audio for Broadcast
  • Audio Post-Production & Sound Design Immersive Production
  • Unreal Engine


As a continuation of his master’s, Tom is currently conducting research into the use of immersive technologies, spatial sound and mixed reality to expand accessibility provisions at large scale events and festivals.