Please note this module descriptor is indicative of the structure of this course and may be subject to change.
This module provides opportunity to explore the basic principles and the application of engineering and electronic principles for product design, including reverse engineering. In addition, it also provides an opportunity to develop interactive physical systems by the use of software and hardware. Students are assumed to have no background in programming.
The module covers the basic engineering, and programming principles where examples are provided of how these have been applied in existing designs. The students will be provided with the opportunity to create, test and evaluate their own design solutions using the principles taught, within the context of product design.
A student passing this module should be able to:
A course map contains a list of the individual study units, called modules, that you study to complete your course. Some modules are compulsory, but you can sometimes choose modules outside your core area of study which interest you.
A module is a self-contained, individual unit of study. The module descriptor provides various details about the module including who the module tutor is, what you will be studying, how you will be assessed and what you will have learned once you have completed the module.
Course maps and module descriptors from previous years can be found in the Course Resources Archive.
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