In this dynamic industry, you'll become a multi-skilled programmer, working with both hardware, such as consoles, and software including games engines. You'll use commercial software including C#, C++, UDK, CryEngine, Unity, Adobe Creative Suite and Autodesk 3ds Max. Through our membership of the PlayStation First Academic Programme, you’ll also have access to Move.me™ and PlayStation®Mobile(PSM), PlayStation®3 (PS3™) PlayStation®Vita and PlayStation®4 (PS4™). Benefit from guest lectures who work within the gaming industry with previous speakers including Richard Lemarchand from Naughty Dog and Lewis Payne from Headstrong Games.
You also have the option to do a year's paid work placement as part of your studies with students previously working for Rockstar Games Lincoln, Codemasters and Microsoft. You can visit EGX London (formerly Eurogamer expo), Comic Con London and Digital Bristol, where you'll meet and network with professionals.
You can also participate in Games Jam, challenging yourself to create a game in 24 hours. Showcase your final year project at COMX, a university exhibition sponsored by the Institute of Engineering (IES). Visiting industry professionals use this to talent-scout for soon-to-be graduates.
You'll have the option to do a year's paid work placement as part of your studies, gaining valuable industry experience and contacts for when you graduate. Students within the computing school have worked for Rockstar Games Lincoln, Codemasters and Microsoft.
Tariff information for 2018 entry
112 tariff points
BBC at A levels, DMM at BTEC or use a combination of your qualifications to achieve the required tariff total.
2018 UCAS tariff table
Mature Applicants: We welcome applications from mature students (aged 21 and over) and do not necessarily require the same academic qualifications as school leaving applicants. To find out more, please email our enquiries team.
International Students: Please see the full details of entry requirements in your country.
If you do not meet the academic and English language requirements, you should consider a preparation course at INTO University of Gloucestershire, which will help to prepare you for study on this degree. INTO University of Gloucestershire is based at our Park campus and offers a range of courses including International Foundation Art, Design and Media.
Grade C in GCSE English and Mathematics (or equivalent) are normally required.
If you don't meet your tariff points total we may still consider your application.
Please email our admissions team for further information.
Check your UCAS tariff points
If you are unsure whether your predicted grades will carry enough points to study the course, we can help. Whether you’re taking A levels or BTECs, Access courses or anything else the tariff calculator will let you know whether you currently have the grades and advise on what to do next.
See the further details of fees and potential extra costs when studying a course at the University of Gloucestershire.
|UCAS codes available for this subject|
|Single Honours - 3 years full-time||3M7S|
|Single Honours - 4 years placement||I610|
- 3D modeller and animator
- Level designer
- Games programmer
- Games tester
Students can take field trips to visit EGX London (formerly Eurogamer expo), Comic Con London and Digital Bristol. Students have also completed work placements with Rockstar Games Lincoln, Codemasters and Microsoft.
Showcase your work at COMX
Showcase your final year project at http://www.comx.glos.ac.uk Sponsored by the Institute of Engineering (IES), this is your final year exhibition held on campus. You'll showcase your technical, aesthetic and project management skills in games programming to visiting industry professionals who are talent-scouting for soon-to-be graduates.
Visit national games events
You will have the opportunity to take exciting field trips to EGX London (formerly Eurogamer expo), Comic Con London and Digital Bristol, where you can meet and network with professionals in the industry. You can also participate in Games Jam, challenging yourself to create a game in 24 hours.
Due to links with industry, you'll benefit from guest lectures who work within the gaming industry. Previous visitors to the university include Richard Lemarchand from Naughty Dog, Lewis Payne from Headstrong Games and Martin Kirkley from Codemasters.