Computer Games Programming (BSc Hons)

Share:

Clearing 2018

Clearing 2018

Female working on computer games programming

Study mode

Full-Time or Placement

Length

3 Years (Full-Time)
4 Years (Placement)

Campus

Park, Cheltenham

Clearing 2018

Get in touch for more information and to see if we can offer you a place.

If you want to check your qualifications are suitable, call us on 03330 432 414 and we'll let you know.

Useful info

Time to shine
GLOSTUDY GLOWORK GLOWORLD GLOSPACE

Did you know that 94% of our graduates are in employment or further study within 6 months.

Contact our Clearing team now

03330 432 414

In this dynamic industry, you'll become a multi-skilled programmer, working with both hardware, such as consoles, and software including games engines. You'll use commercial software including C#, C++, UDK, CryEngine, Unity, Adobe Creative Suite and Autodesk 3ds Max.

Through our membership of the PlayStation First Academic Programme, you’ll also have access to Move.me™ and PlayStation®Mobile(PSM), PlayStation®3 (PS3™) PlayStation®Vita and PlayStation®4 (PS4™). Benefit from guest lectures who work within the gaming industry with previous speakers including Richard Lemarchand from Naughty Dog and Lewis Payne from Headstrong Games.

You also have the option to do a year's paid work placement as part of your studies with students previously working for Rockstar Games Lincoln, Codemasters and Microsoft. You can visit EGX London (formerly Eurogamer expo), Comic Con London and Digital Bristol, where you'll meet and network with professionals.

You can also participate in Games Jam, challenging yourself to create a game in 24 hours. Showcase your final year project at COMX, a university exhibition sponsored by the Institute of Engineering (IES). Visiting industry professionals use this to talent-scout for soon-to-be graduates.

Study style

You'll have the option to do a year's paid work placement as part of your studies, gaining valuable industry experience and contacts for when you graduate. Students within the computing school have worked for Rockstar Games Lincoln, Codemasters and Microsoft.

Course modules

Take a look at the course map for a breakdown of modules that you'll study to complete the course. Some modules are compulsory, but in some cases you can also choose modules which interest you from outside your core area of study.

Entry requirements

Clearing 2018 : TIP

If you do not meet the entry requirements specified in the box below, please give us a call on 03330 432 414 as we may be able to help or offer you a place on a similar course.

Tariff information for 2018 entry

112 tariff points

Typical offers

BBC at A levels, DMM at BTEC or use a combination of your qualifications to achieve the required tariff total.

2018 UCAS tariff table

Mature Applicants: We welcome applications from mature students (aged 21 and over) and do not necessarily require the same academic qualifications as school leaving applicants. To find out more, please email our enquiries team.

International Students: Please see the full details of entry requirements in your country. If you do not meet the academic and English language requirements, you should consider a preparation course at INTO University of Gloucestershire, which will help to prepare you for study on this degree. INTO University of Gloucestershire is based at our Park campus and offers a range of courses including International Foundation Art, Design and Media.

Grade C in GCSE English and Mathematics (or equivalent) are normally required. If you don't meet your tariff points total we may still consider your application. Please email our admissions team for further information.

Fees

See the further details of fees and potential extra costs when studying a course at the University of Gloucestershire.

UCAS codes

UCAS codes available for this subject
BSc (Hons) - 3 years full-time3M7S
BSc (Hons) - 4 years placementI610

Careers

  • 3D modeller and animator
  • Level designer
  • Games programmer
  • Games tester

Placement information

Andrew Shelton, Graduate.

"The vast number of placements was simply outstanding." Andrew Shelton, Graduate

Placement type:

12-Month, Optional

Duration:

12 months, full-time (minimum 35 hours per week)

Location:

Placements can be carried out in the UK or overseas; popular overseas placement destinations include the USA, China and Europe. You may even wish to source your own placement in other countries.

Visa requirements:

If carrying out a placement abroad, there may be a visa requirement.

Financial arrangements:

On your placement year you will pay a reduced tuition fee and are still eligible to apply for a maintenance loan. Financial support is also available from the Student Finance Team by contacting moneyadvice@glos.ac.uk.

Placement support:

You will have access to guidance from the Placements Team throughout your placement search, and for the duration of your placement year. You can contact the Placements Team on placements@glos.ac.uk.

Industry links

Students can take field trips to visit EGX London (formerly Eurogamer expo), Comic Con London and Digital Bristol. Students have also completed work placements with Rockstar Games Lincoln, Codemasters and Microsoft.

COMX student showcase exhibition

Showcase your work at COMX

Showcase your final year project at http://www.comx.glos.ac.uk Sponsored by the Institute of Engineering (IES), this is your final year exhibition held on campus. You'll showcase your technical, aesthetic and project management skills in games programming to visiting industry professionals who are talent-scouting for soon-to-be graduates.

Visit national games events

You will have the opportunity to take exciting field trips to EGX London (formerly Eurogamer expo), Comic Con London and Digital Bristol, where you can meet and network with professionals in the industry. You can also participate in Games Jam, challenging yourself to create a game in 24 hours.

Scattered, computer games design

Guest speakers

Due to links with industry, you'll benefit from guest lectures who work within the gaming industry. Previous visitors to the university include Richard Lemarchand from Naughty Dog, Lewis Payne from Headstrong Games and Martin Kirkley from Codemasters.

BCS - The Chartered Institute for IT