Create your own computer games and take them to market. Gain the contacts and expertise to make a unique game and sell it as part of a successful business plan. Learn through practical experience, supporting lectures and workshops. Lecturers have worked for organisations such as Microsoft, Content Master and Headstrong Games. You'll develop the design, technical and business skills needed to develop interactive games for different platforms and devices. You'll develop interactive games for product promotion and demonstration as well as training purposes.
Core topics include graphics, animation, 3D modelling, game play, programming, audio and video, interactive design, psychology, multiplayer and collaborative working and networks. Using industry-standard software (Adobe CC, Autodesk 3DS Max, CryENGINE, UDK and Unity Game Engine), you'll design worlds, levels, characters and plots. Work with consoles, PCs, the web, mobile devices and digital TV. Through our membership of the PlayStation First Academic Programme, you’ll have access to Move.me™ and PlayStation®Mobile(PSM), PlayStation®3 (PS3™) PlayStation®Vita and PlayStation®4 (PS4™). You'll do valuable work experience. Current graduates work for Dyson, Sky, Illuma Studios and Serious Games Institute.
Learn through practical experience with supporting lectures and workshops. Explore graphics, animation, concept art, 3D modelling, programming, interactive design, psychology and multiplayer. Design worlds, levels, characters and plots.
Tariff information for 2017 entry
112 tariff points
BBC at A levels, DMM at BTEC or use a combination of your qualifications to achieve the required tariff total.
2017 UCAS tariff table
Mature Applicants: We welcome applications from mature students (aged 21 and over) and do not necessarily require the same academic qualifications as school leaving applicants. To find out more, please email our enquiries team.
For international students please see entry requirements in your country for full details.
If you do not meet the standard entry requirements for year 1 you can apply for this course with a foundation (year 0). More information on the course with foundation option.
Grade C in GCSE English and Mathematics (or equivalent) are normally required.
If you don't meet your tariff points total we may still consider your application.
Please email our admissions team for further information.
Check your UCAS tariff points
If you are unsure whether your predicted grades will carry enough points to study the course we can help. Whether you’re taking A levels or BTECs, Access courses or anything else the tariff calculator will let you know whether you currently have the grades and advice on what to do next.
Details of fees and potential extra costs when studying a course at the University of Gloucestershire.
|UCAS codes available for this subject|
|Single Honours - 3 years full-time||I62A|
|Single Honours - 4 years placement||I62C|
- Games artist
- Level designer
- Games programmer
- Games tester
- Web developer
- Software developer
Harry Edwards James Thorpe
We worked so well together for our final year project that we decided to set up our own game and app business, Iluma Studios.
We learnt so much on our degree. We had guest lecturers including Codemaster’s environmental artist, Martin Kirkley. We visited Eurogamer and Comic-Con. We did placement years at Hangar 8 and Microsoft Studios. These experiences were invaluable for our learning. For our final year project, we developed a games app called Pub Crawl Brawl. It won an award and we showcased it at our final year show, ComX.
As a COMPTIA Authorised Academy and a TIGA-affiliated course, this degree has strong industry links across the world. This includes Microsoft, IBM, The Chartered Institute for IT (BCS), Institution of Engineering and Technology (IET), University of Southern California, Headstrong Games, Codemasters, Rancon, Eurogamer, Comicon and Digital Bristol.
“Like many I was inspired by the original Star Wars trilogy and the possibilities of evolving computer technologies. This helped drive my passion for developing games, 3D animation and visual effects. Games are inherently creative and provide an immersive entertainment experience. They require a great deal of development time as well as passion and enthusiasm to learn new techniques. Software and hardware are changing all the time and keeping up to date is challenging, but that in itself is very rewarding.”
Learn with a COMPTIA-authorised Academy
Be a step ahead with an industry-recognised TIGA affiliated degree. Acquire industry standard skills and credentials. Access high quality resources and professional expertise. Choose to specialise in an area that suits your career aspirations.
Share your work with industry professionals
Sponsored by the Institution of Engineering and Technology (IET) and the British Computer Society (BCS), comx is our exciting final year exhibition that's been running for 10 years. You'll showcase your technical, aesthetic and project management skills with games, multimedia and computing projects. The exhibition attracts a wide audience of professionals from big IT businesses.
Visit international games events and enter global competitions
Visit Eurogamer, EGX Rezzed, Comicon and Digital Bristol. All are great learning and networking opportunities. Enter the Institution of Engineering and Technology's (IET) Present Around The World competition. Our students have reached the international finals. You can also enter our local Games Jam events. These are held twice a year and broadcast live on the web.