Active Games for Change (AG4C)
The potential of active games has been shown to be a means to develop social, ethical and moral competencies.
ActiveGames4Change is an EU funded project with partners in 7 countries in Europe and aims to design active games to support young people in conflict with the law (in custody and community supervision) in acquiring and using key competencies that facilitate inclusion, education and employability.
by Dr Adeela ahmed-Shafi with Sian Templeton
Find out more about this research project on the Active Games for Change website
This research forms part of the Learning and Professional Contexts research priority area.