CT5016: Level Design
Please note this module descriptor is indicative of the structure of this course and may be subject to change.
||School of Business and Technology
|Level of Study
||The module affords the opportunity to further the computer games work undertaken at level 4 with techniques for embedding narrative forms within game levels using commercial integrated development environment software. Students will develop a mixture of technical skills, some of which will be particular to specific tools sets, and a strong understanding of the theories and principles of environment design and scripting for developing successful and compelling game-play experiences.
||The module covers a variety of commercial development environments for games and will include techniques for importing assets, terrain generation, game physics, single & multiplayer map elements, using premade AI, materials & shaders, particle systems, and map flow. In addition, the module will cover how to embed various interactive narrative forms within levels to improve player experiences.
||A student passing this module should be able to:
- demonstrate an understanding of the principles behind successful design for engaging game levels that present appropriate challenges to players,
- use commercial integrated development environments to create a game level with elements of action, puzzle and narrative based game play,
- analyse games and levels for usability and gameplay, and explain how the analysis relates to theories and principles of level design,
- comprehend the importance of effective narrative within a practical context of a game level,
- use appropriate planning methodologies to research, design and implement game levels,
- evaluate level designs based on criteria established from suitable academic sources.
|Learning and Teaching Activities
||Scheduled Contact Hours: 72
Independent Learning Hours: 228
|Assessment (For further details see the Module Guide)
||001: 50% Coursework: Individual, portfolio: 2500 words or equivalent
002: 50% Coursework: Group work, standard, written: 2500 words or equivalent
|Special Assessment Requirements
||The current reading list can be found in the Module Guide, which your lecturer should make available via Moodle.
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