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June Bradbury

Lecturer In Games Programming

Lecturer specialising in games programming and games accessibility. My industry experience spans a range of disciplines, including Indie Games, Gamification, and VR. I am especially passionate about Serious Games, and connecting students with industry professionals.

Biography

I am a self-published indie game developer, with an ongoing interest in development and supporting others in the games industry. Before being a lecturer, I worked at a special needs school developing communication aids, primarily for children with Cerebral Palsy. I am also the founder of Glos Game Devs, a local group of game developers that network regularly.

Qualifications

  • Bsc in Games Programming, 1st Class Honours (2021)
  • PGCAP (Ongoing)

 

Teaching & Research

Teaching

  • Programming Algorithms (CT4102)
  • Mobile Design (CT4105)
  • Level Design (CT5016)
  • Professional Awareness (CT5103)
  • Virtual and Augmented Reality (CT5104)
  • Programming Games Architecture (CT5108)
  • Individual Research Project (CT6007)
  • Advanced Group Production (CT6008)
  • Advanced AI Algorithms in Games (CT6024)
  • Serious Games (TBD)