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Undergraduate

Games Art BSc (Hons)

What is Games Art BSc (Hons)?

Design stunning characters and immersive worlds for computer games that you and others would love to play. Learn how to turn your imagination and creativity into visually appealing interactive experiences for commercial use.

With access to our purpose built labs, equipped with high-end hardware and industry software – 3ds Max, ZBrush, Substance Tools, Adobe CC, Unity, Unreal and much more – you’ll be able to bring to life incredible worlds, dynamic characters and engaging game prototypes from your imagination. You’ll get first class support from our industry-experienced lecturers who have worked on games for Sony, Adidas, Intel, Crytek, 2K Sports, Rebellion, Eutechnyx and Headstrong Games.

Study style

You’ll learn through practical experience with supporting lectures and workshops. You’ll start by learning and exploring all aspects of design and production of game art, with the opportunity to tailor your modules to your specific strengths and career objectives while you progress. All modules are assessed through coursework, so you can build a strong visual portfolio.

You’ll be taught through hands-on practical sessions, underpinned by visual design principles and traditional 2D and 3D visualisation techniques, a range of skills including – 3D modelling, animation, digital sculpting, material & texture authoring, interface design, modular design, character art, concept art, procedural content production and observational drawing.

You’ll work both on your own and in teams with our games programming and design students. You’ll gain real-world experience and produce an extensive portfolio of artwork, playable games and prototypes – offering you the perfect springboard into the industry.

Get Games Art BSc (Hons) course updates and hear more about studying with us.

Entry requirements

    • 112 UCAS tariff points, BBC at A levels, DMM at BTEC or a Merit in your T-Level..

      If you are using a combination of qualifications to achieve the required UCAS tariff points, they must either include at least 2 A levels, a BTEC or an equivalent qualification.

      If you are unsure whether we could make you an offer or you have any questions, just get in touch with our admissions team who will be able to advise you.

    • English Language or Literature and Maths Grade 4/C in GCSE (or equivalent) are normally required.

    • We welcome applications from mature students (aged 21 and over) and do not necessarily require the same academic qualifications as school leaving applicants, although some entry requirements may still apply for Professionally Accredited Courses. Also please note – some courses require several years of relevant work experience.

Course modules

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Fees and costs

See the further details of fees and potential extra costs when studying a course at the University of Gloucestershire.
Start date Location UCAS code Fee (UK)
per year
Fee (international)
per year
Sep 2022 Park, Cheltenham TBC TBC
Sep 2023 Park, Cheltenham TBC TBC

Possible careers

Graduates from this course can go on to work as:

  • 3D Artist
  • UI Artist
  • Animator
  • Concept Artist
  • Character Artist
  • Environment Artist
  • Technical Artist.

Industry links

The University of Gloucestershire is a PlayStation First partner which means you’ll have access to the same development hardware that game studios use to create ground-breaking, innovative games on PlayStation.

With over 50 years in combined industry experience your tutors will bring a vast network of industry professionals, working in the UK and abroad.

Beyond learning the tools and techniques, you’ll be challenged to engage with a thriving industry through live briefs, game jams, our annual games conference, end of year show and a variety of field trips to conferences in the UK and abroad. Follow in the footsteps of our students who’ve had industry placement year at companies such as Neon Play, Sumo Digital, Team 17 and Unity Technologies to get some serious experience that will kickstart your career following graduation.

Learn from industry professionals

You’ll learn established tools and techniques from industry professionals and work towards a strong portfolio of work to start your career.

computer game art

Build your network

Our GameX conference as well as visits to EGX, Brains Eden, Everything Procedural in Holland & Reboot Dubrovnik will allow you to start building your game development network and ensure you’re up to date with the latest developments in games.

Student with VR headset working at a computer

Be part of a community

The Personal Tutor scheme, small class sizes and regular social events ensure you’ll get the best possible support, build long-lasting friendships and become part of a community of likeminded game enthusiasts.

Student playing video games together

Trips and experiences

Field trips to Rebellion, Neon Play and Microsoft Horizon have offered a rare look behind the scenes of how studios develop their games and opportunities to work on live briefs.

For our yearly GameX Conference we’ve had guest speakers from renowned studios such as Rebellion, Remedy Entertainment, Codemasters and Microsoft Rare. ComX, our end of year show, is regularly visited by people from game studios such as Neon Play, Unity Technologies and Playground Game to look at student work and discuss employment opportunities.

Placements

  • Duration – 12 months, full-time (minimum 35 hours a week)
  • Location – popular destinations include the UK, USA, China and Europe
  • Visa – you may need a visa if you’re on placement abroad
  • Finance – your tuition fee is reduced for your placement year – and you can still apply for a maintenance loan and get money advice
  • Placement support – we’ll help you find a great placement and get the most out of the experience

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