Become a multi-skilled games programmer, by getting hands on and making real games from your first year of study with a course designed and delivered by industry professionals.
Games aren’t made in a vacuum, work alongside Games Design students to create worlds as you develop your games programming knowledge of gameplay systems, rendering pipelines, virtual reality, artificial intelligence and procedural content generation.
Through our membership of the PlayStation First Academic Programme, you will have access to Sony PlayStation Development tools for PlayStation®Vita (PSVita™), PlayStation®4 (PS4™) and PlayStation®VR (PSVR™) platforms.
With a course delivered by staff who are industry professionals having worked on multiple games across a range of development hardware you will learn the skills that are required to become a games programmer in this dynamic industry.
There is the option to undertake a year's work placement within the games industry as part of your study. Games Programming students have previously undertaken placement with games studios like Unity, Sumo Digital, Team17, and Neon Play.
With close industry links you will have the opportunity to hear from guest speakers from games studios like Rebellion, Microsoft Rare, Codemasters and Slightly Mad Studios. You can participate in field trips to Games Industry events such as Reboot Develop in Dubrovnik, EGX & EGX Rezzed in London, Comic Con London and Digital Bristol, where you can meet and network with industry professionals.
With opportunities throughout the duration of your course to showcase your work to industry professionals. You can participate in Games Jams, challenging yourself to create a game in 48 hours. Showcase your final year project at our own COMX event, a university exhibition sponsored by the Institute of Engineering (IES).
Study style
You will have the option to undertake a yearlong games industry work placement as part of your studies, gaining valuable industry experience and professional industry contacts. Games Programming students have previously undertaken internships with games studios like Unity, Sumo Digital, Team17 and Neon Play.
Course modules
You'll study a variety of modules from 'Experimental Games' to 'Game Engine Scripting'.
Take a look at the course content for full details of all the modules you'll study on this course.
Entry requirements
Tariff information for 2021 entry
Typical offers
BBC at A levels, DMM at BTEC or use a combination of your qualifications to achieve the required tariff total.
Mature Applicants: We welcome applications from mature students (aged 21 and over) and do not necessarily require the same academic qualifications as school leaving applicants.
Grade 4/C in GCSE English and Mathematics (or equivalent) are normally required.
If you don't meet your tariff points total we may still consider your application.
Please contact our admissions team if you have a question.
Fees
See the further details of fees and potential extra costs when studying a course at the University of Gloucestershire.
UCAS codes
UCAS codes available for this subject |
BSc (Hons) - 3 years full-time | 3M7S |
BSc (Hons) - 4 years placement | I610 |
BSc (Hons) - 4 years integrated foundation stage | 3M8S |
Careers
- Games Programmer
- Mobile Applications Developer
- Software Engineer
Placement information
"The vast number of placements was simply outstanding." Andrew Shelton, Graduate
Placement type:
12-Month, Optional
Duration:
12 months, full-time (minimum 35 hours per week)
Location:
Placements can be carried out in the UK or overseas; popular overseas placement destinations include the USA, China and Europe. You may even wish to source your own placement in other countries.
Visa requirements:
If carrying out a placement abroad, there may be a visa requirement.
Financial arrangements:
On your placement year you will pay a reduced tuition fee and are still eligible to apply for a maintenance loan. Financial support is also available from the Student Finance Team by contacting moneyadvice@glos.ac.uk.
Placement support:
You will have access to guidance from the Placements Team throughout your placement search, and for the duration of your placement year. You can contact the Placements Team on placements@glos.ac.uk.
Industry links
Developed by industry veterans this Games Programming course provides you with the skills required to gain the edge in the competitive world of videogames programming. Your mentors have a combined experience of over 30 years in the games industry having worked on AAA franchises including Crysis, Star Wars: Battlefront, Prey, Sniper Elite, Aliens vs. Predator and Bioshock.
With close industry links to the UK games development community you will have the opportunity to hear from guest speakers and to showcase your work to talent from the UK games industry
Students have the opportunity to take part in field trips to destinations like Reboot Develop in Dubrovnik, Everything Procedural Conference in Breda NL, visit EGX & EGX Rezzed in London, and Digital Bristol.
A course delivered and developed by industry professionals
Developed by industry veterans this Games Programming course provides you with the skills required to gain the edge in the competitive world of videogames programming. Your mentors have a combined experience of over 30 years in the games industry having worked on AAA franchises including Crysis, Star Wars: Battlefront, Prey, Sniper Elite, Aliens vs. Predator and Bioshock.
Visit national and international games events
Students have the opportunity to take part in field trips to destinations like Reboot Develop in Dubrovnik, Everything Procedural Conference in Breda NL, visit EGX & EGX Rezzed in London, and Digital Bristol.
Showcase your work at COMX
Exhibit your final year project at COMX. Sponsored by the Institute of Engineering (IES), this is your final year exhibition held on campus. You'll showcase your technical, aesthetic and project management skills in games programming to visiting industry professionals who are talent-scouting for soon-to-be graduates.