Design stunning characters and immersive worlds for computer games that you and others would love to play. Learn how to turn your imagination and creativity into visually appealing interactive experiences for commercial use.
With access to our purpose built labs, equipped with high-end hardware and industry software, such as 3ds Max, ZBrush, Substance Tools, Adobe CC, Unity, Unreal and much more, you will be able to bring to life incredible worlds, dynamic characters and engaging game prototypes from your imagination. Get first class support from our industry experiencd lecturers who have worked on games for Sony, Adidas, Intel, Crytek, 2K Sports, Rebellion, Eutechnyx and Headstrong Games.
You will be taught through hands on practical sessions, underpinned by visual design principles and traditional 2D and 3D visualisation techniques, a range of skills including: 3D modelling, animation, digital sculpting, material & texture authoring, Interface design, modular design, character art, concept art, procedural content production and observational drawing.
Beyond learning the tools and techniques you will be challenged to engage with a thriving industry through live briefs, game jams, our annual games conference, end of year show and a variety of field trips to conferences in the UK and abroad. Follow in the footsteps of our students who had industry placement year at companies such as Neon Play, Sumo Digital, Team 17 and Unity Technologies to get some serious experience that will kickstart your career following graduation.
For your Games Art degree you will work on your own and in teams with our games programming and design students to develop real world experience and produce an extensive portfolio of artwork, playable games and prototypes that is fit for purpose and offers you the perfect springboard into the industry.
On this course you will learn through practical experience with supporting lectures and workshops. You will start by learning and exploring all aspects of design and production of game art with the opportunity to tailor your modules to your specific strengths and career objectives while you progress. All modules are assessed through coursework that is aimed at building a strong visual portfolio that is fit to enter the games industry.
Take a look at the course content for full details of all the modules you'll study on this course.
Tariff information for 2021 entry
BBC at A levels, DMM at BTEC or use a combination of your qualifications to achieve the required tariff total.
Mature Applicants: We welcome applications from mature students (aged 21 and over) and do not necessarily require the same academic qualifications as school leaving applicants.
Grade 4/C in GCSE English and Mathematics (or equivalent) are normally required. Please contact our admissions team if you have a question.
See the further details of fees and potential extra costs when studying a course at the University of Gloucestershire.
|UCAS codes available for this subject|
|BSc (Hons) - 3 years full-time||I630|
|BSc (Hons) - 4 years placement||I631|
- 3D Artist
- UI Artist
- Concept Artist
- Character Artist
- Environment Artist
- Technical Artist
"The vast number of placements was simply outstanding." Andrew Shelton, Graduate
12 months, full-time (minimum 35 hours per week)
Placements can be carried out in the UK or overseas; popular overseas placement destinations include the USA, China and Europe. You may even wish to source your own placement in other countries.
If carrying out a placement abroad, there may be a visa requirement.
On your placement year you will pay a reduced tuition fee and are still eligible to apply for a maintenance loan. Financial support is also available from the Student Finance Team by contacting firstname.lastname@example.org.
You will have access to guidance from the Placements Team throughout your placement search, and for the duration of your placement year. You can contact the Placements Team on email@example.com.
With over 50 years in combined industry experience your tutors will bring a vast network of industry professionals, working in the UK and abroad.
For our yearly GameX Conference we have had guest speakers from renowned studios such as Rebellion, Remedy Entertainment, Codemasters and Microsoft Rare. ComX, our end of year show is regularly visited by people for game studios such as Neon Play, Unity Technologies and Playground Games to look at student work and discuss employment opportunities. Field trips to Rebellion, Neon Play and Microsoft Horizon have offered a rare look behind the scenes of how studios develop their games and opportunities to work on live briefs.
Associated professional accreditations
The University of Gloucestershire is a PlayStation First partner which means you will have access to the same development hardware that game studios use to create ground-breaking, innovative games on PlayStation.
Learn from industry professionals
You will learn established tools and techniques from industry professionals and work towards a strong portfolio of work that is fit for purpose.
Build your network
Our GameX conference as well as visits to EGX, Brains Eden, Everything Procedural in Holland & Reboot Dubrovnik will allow you to start building your game development network and ensure you are up to date with the latest developments in games.
Be part of a community
The personal tutor scheme, low students to tutors ratio and regular social events ensure you will get the best possible support, build long lasting friendships and become part of a tightly knit community of like-minded game enthusiasts.